the next step
So we've released Electropy. Our sales have been doing fairly decent for our first game. We need to work on getting the word out and spreading the download link to the demo. Unfortunately we did not make the IGF finalists so we will not be attending GDC. While we were certainly upset by this, we quickly recovered and started talking about our next game. We are expanding out and making a plot driven game that will be much more marketable. We have learned from Electropy an immense amount and are all extremely proud to have taken the first step with our first game and consider it a massive success.
I've been working on the idea behind our next game for quite some time, so it already has about two years of thought into it. Now that it has been introduced to the rest of the team there are so many great ideas and it reminds me why I am so lucky to be on such a talented team.
Our lead artist, Brian Powers, made these renders you can check out, they simply look amazing and give a hint of the atmosphere we are going for in our next game.
It's going to be very enjoyable because I am much more involved in the design and coding process behind this game. I'm hoping we can release it in eight months so stay tuned.

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